From Santa Monica Studio and creative director Cory Barlog comes a new
beginning for one of gaming’s most recognizable icons. Living as a man
outside the shadow of the gods, Kratos must adapt to unfamiliar lands,
unexpected threats, and a second chance at being a father. Together with
his son Atreus, the pair will venture into the brutal Norse wilds and
fight to fulfill a deeply personal quest.
• Bold New Beginning —
His vengeance against the Gods of Olympus years behind him, Kratos now
lives as a man in the realm of Norse Gods and monsters. It is in this
harsh, unforgiving world that he must fight to survive…And teach his son
to do the same. This startling reimagining of God of War deconstructs
the core elements that defined the series—satisfying combat;
breathtaking scale; and a powerful narrative—and fuses them anew.
•
A Second Chance — Kratos is a father again. As mentor and protector to
Atreus, a son determined to earn his respect, he is forced to deal with
and control the rage that has long defined him while out in a very
dangerous world with his son.
• A Darker, More Elemental World —
From the marble and columns of ornate Olympus to the gritty forests,
mountains, and caves of Pre-Viking Norse lore, this is a distinctly new
realm with its own pantheon of creatures, monsters, and gods. With an
added emphasis on discovery and exploration, the world will draw players
in to explore every inch of God of War’s breathtakingly threatening
landscape—by far the largest in the franchise.
• Vicious, Physical
Combat — With an over the shoulder free camera that brings the player
closer to the action than ever before, fights in God of War mirror the
pantheon of Norse creatures Kratos will face: grand, gritty, and
grueling. A new main tool and new abilities retain the defining spirit
of God of War while presenting a vision of violent conflict that forges
new ground in the genre.
• Vicious, Physical
Combat — With an over the shoulder free camera that brings the player
closer to the action than ever before, fights in God of War mirror the
pantheon of Norse creatures Kratos will face: grand, gritty, and
grueling. A new main tool and new abilities retain the defining spirit
of God of War while presenting a vision of violent conflict that forges
new ground in the genre.