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Battle Worlds: Kronos is a turn-based strategy video game developed by King Art Games for the PC platforms in 2013. It is considered a spiritual successor to the Battle Isle series
Battle Worlds: Kronos is a classic turn-based strategy game in the tradition of Battle Isle, Advance Wars and Panzer General. Have you ever wondered what games like that would look like today? Well, we did. As a result, we decided to develope Battle Worlds: Kronos.
Following 200 years of peace, two opposing political factions are competing for control of a vacant throne in a far-off region of the galaxy.[3] The game is a turn-based computer wargame played on a hex grid.[5] The player controls a small army of ground, sea, and air units and must complete various objectives. These include escorting important units, defending positions, and capturing enemy headquarters. Each unit has multiple actions per turn. Some units have a move and attack option, while others have wild cards for extra moves or attacks. The main part of the game is the campaign mode that consists of three storylines
Battle Worlds: Kronos is a classic turn-based strategy game in the tradition of Battle Isle, Advance Wars and Panzer General. Have you ever wondered what games like that would look like today? Well, we did. As a result, we decided to develope Battle Worlds: Kronos.
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