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Watch Dogs (stylized as WATCH_DOGS) is a 2014 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the first installment in the Watch Dogs series. The game is played from a third-person perspective, and its world is navigated on foot or by vehicle. Set within a fictionalized version of the Chicago area in 2013, the single-player story follows grey hat hacker and vigilante Aiden Pearce's quest for revenge after the killing of his niece. An online multiplayer mode allows up to eight players to engage in cooperative and competitive gameplay. Watch Dogs is an action-adventure game, played from a third-person view. The player controls hacker Aiden Pearce, who uses his smartphone to control trains and traffic lights, infiltrate security systems, jam cellphones, access pedestrians' private information, and empty their bank accounts. System hacking involves the solving of puzzles. The game is set in a fictionalized version of Chicago ("Windy City"), an open world environment which permits free-roaming. It has a day-night cycle and dynamic weather system, which changes the behavior of non-player characters (NPCs).
Watch Dogs (stylized as WATCH_DOGS) is an action-adventure video game franchise published by Ubisoft, and developed primarily by its Montreal and Toronto studios using the Disrupt game engine.[1] The series' eponymous first title was released in 2014, and it has featured three games in total, the most recent being 2020's Watch Dogs: Legion. Several tie-in books and comic book miniseries set in the games' universe have also been published.
Gameplay in the Watch Dogs games focuses on an open world where the player can complete missions to progress an overall story, as well as engage in various side activities. The core gameplay consists of driving, shooting, and stealth segments, with occasional role-playing and puzzle elements. The Watch Dogs games are set in fictionalized versions of real-life cities, at various points in time, and follow different hacker protagonists who, while having different goals to achieve, find themselves involved with the criminal underworlds of their respective cities. The antagonists are usually corrupt companies, crime bosses, and rival hackers who take advantage of ctOS (central Operating System), a fictional computing network that connects every electronic device in a city together into a single system and stores personal information on most citizens. The player also has access to ctOS, which can be used to control various devices to assist them in combat, stealth, or solving puzzles.
The games have received generally positive reviews for their gameplay elements, mission structure, and world design, with criticism for frequent technical issues, while the narratives and characters have garnered mixed reactions. The series has been financially successful, with lifetime sales for the first two games exceeding 20 million units in total.[2
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